Anime Dice Trade Value List — What Every Unit Is Worth

Anime Dice trade value list for October 2026: what every unit is worth in trades, how traits and mutations change value, and fair swap ratios for Sakuna, Todoh, Enol and more.

The fastest answer: trade value in Anime Dice is not the same thing as income. A unit's trade price comes from three things multiplied together — base income, roll scarcity, and what the community actually wants right now. Sakuna is worth far more than twice a Todoh in a trade even though the income gap alone wouldn't say so, and Enol sits in a market of its own. This anime dice trade value list gives you the ratios traders are actually using, plus how traits and mutations swing a single unit's price more than its tier ever will.

How Trade Value Works in Anime Dice

If you compare two units by income alone, you will get robbed in your first trade. The trading community prices units by a rough formula that looks like this:

Trade value = base income × scarcity (1 in odds) × current demand

Income is what the unit earns you. Scarcity is how hard it is to roll — a 1 in 290K unit has roughly 7.5 times the scarcity of a 1 in 38K unit. Demand is the wildcard: it's whatever the player base is chasing this month, and it's why the value list below is sorted by trade worth rather than by the income column.

Two quick consequences of that formula:

  • Todoh is the most traded unit in the game relative to its power. At 1 in 11K odds it's common enough that everyone owns several, but strong enough ($851/s) that everyone wants good ones. High supply, high demand, liquid market.
  • Enol barely has a market — it has an auction. With 1 in 290K odds, there are so few copies in circulation that any trade involving one is negotiated case by case. You will not find a fixed ratio anyone honors.

Before you trade anything, get your numbers straight with the anime dice trade calculator, and read the how to trade guide so you know the trading UI inside out. Never walk into a deal without both.

Anime Dice Trade Value List — Every Major Unit

This is the core of the value list. Trade value tiers are qualitative on purpose: there is no in-game pricing engine, so any guide that gives you an exact dollar price is making it up. What the community does have is swap ratios that hold up in practice.

TierUnitBase IncomeRoll OddsTrade ValueFair Swap Anchor
S+Enol$9.1K/s1 in 290KVery HighNo fixed ratio — 1 Enol routinely asks for 5+ S-tier units with strong traits
SSakuna$2K/s1 in 38KVery High1 Sakuna ≈ 2–3 Todoh, depending on traits
SMadera$1.5K/s1 in 25KHigh1 Madera ≈ 2 Todoh, or 1 Sakuna + a B-tier sweetener
SMaheto$1.1K/s1 in 16KHigh1 Maheto ≈ 1 Todoh + 1 Super Saiyen
ATodoh$851/s1 in 11KHighThe trading floor's reference currency — most deals get quoted in Todoh
ASuper Saiyen$480/s1 in 7.5KMedium2–3 Super Saiyen ≈ 1 Todoh
AGoko$371/s1 in 5KMedium3–4 Goko ≈ 1 Todoh
BZaro$219/s1 in 3.5KMedium2 Zaro ≈ 1 Goko; the best B-tier hold
BHasoka$150/s1 in 2.5KLowFiller in bigger deals, rarely a headline unit
BDeko$110/s1 in 1.8KLowSame — bundle fodder
BBakuga$85/s1 in 1.2KLowBundle fodder
BTodoraki$66/s1 in 850LowBundle fodder
CTransition units$11–53/s—Very LowOnly traded in bulk or with a rare trait attached
DStarter units$1–8/s—Very LowEffectively untradeable unless mutated

A few reading notes before you take these ratios into a trade lobby:

  • Todoh is the dollar bill of the Anime Dice economy. When someone says a unit is "worth three Todoh," that's the mental math everyone runs. If you're going to trade seriously, you need to know Todoh's market cold.
  • The Sakuna-to-Todoh range is where most arguments happen. A plain Sakuna for 2 Todoh is a fair floor. A Sakuna with an S-tier trait for only 2 plain Todoh is you getting fleeced — more on that below.
  • Ratios drift. These anchors reflect the community market as of October 2026, after Update 4 settled in. Big updates move prices fast; check the rarity tier list and recent trading chatter before a high-value deal.

How Traits Change Trade Value

Base value is only the starting bid. Every unit rolls with a trait attached, and the trait layer routinely swings a unit's trade price harder than its tier does. The trait pool, as tracked by the community:

Trait TierTraitIncome EffectTrade Value Impact
STranscendent15x all statsMultiplies the unit's trade value several times over — often untradeable except for other god-tier copies
SMonarch8x all statsTurns almost any unit into a headline trade piece
SShogun5x all statsDoubles or triples the unit's market price
SSamurai3x all statsNoticeable premium, the realistic "great trait"
AMoney III2x incomeSolid premium on income-focused traders
BMoney II1.5x incomeMinor premium
CMoney I1.2x incomeBasically neutral in trade talks

The rule of thumb traders use: a top trait multiplies the unit, so it multiplies the trade value too. A Transcendent Sakuna is not "a Sakuna plus a bit" — it's 15x the income of a plain Sakuna, and traders price it that way. The same logic runs in reverse:

  • A Damage or Health trait (even at III) adds almost nothing for income traders. Do not pay an income premium for a defensive trait on a unit you're buying for your plot.
  • A C-tier unit with Monarch or Transcendent can be worth more than a plain A-tier. If someone offers you a "low tier" unit with an S trait, price the trait first and the tier second.
  • Money traits are the only single-stat traits that reliably move trade price, because income is what plot traders are shopping for.

If you're deciding whether to reroll before trading or trade as-is, the trait reroll guide covers which traits to keep and what rerolls cost. Short version for traders: an S-trait copy is usually worth more than the Gems a reroll would consume, but a Money I junk roll on a Todoh you plan to trade is often worth fixing.

How Mutations Change Trade Value

Mutations are the least documented layer in the game — the developer confirms they exist and attach to characters, but publishes no odds and no effect values. What the trading community has settled on anyway:

  • A mutated copy always trades above a plain copy of the same unit. Community consensus is that mutations compound with grade and trait on top of base income, and traders treat that as real value whether or not the exact multiplier is published.
  • Gold and Titanic tags are the famous ones. A Gold or Titanic copy of even a C-tier unit can outearn a plain A-tier unit, and the trade market reflects it — people pay real units for a "junk tier" tag.
  • Mutations are permanent. Rebirth keeps Grade, Mutation, and Trait on equipped units, and there is no buyback if you sell one. That permanence is part of the premium: supply of mutated copies only shrinks.

For trade pricing, use ranges, not points: a mutated mid-tier unit typically asks for 1.5x to 3x its plain-copy anchor, depending on the tag and how the income panel actually reads. Before any deal involving a mutated unit, open the income panel on the exact copy in your hand and screenshot it. The full value list breaks down base incomes, and the mutations guide covers what's confirmed versus community guesswork.

When Low-Income Units Are Worth More Than High-Income Ones

This is the part that surprises new traders, and it's exactly where the money is made:

1. Rarity outruns income at the top. Enol earns 4.5x what Sakuna does but rolls 7.6x rarer. In trade talks, scarcity compounds faster than income — which is why 1 Enol asks for multiple S-tier units rather than a modest markup. If someone owns the rare side of a lopsided trade, they set the terms.

2. A great trait on a weak unit beats a junk trait on a strong one — sometimes. A Transcendent Todoraki is a weird item: modest base income, but 15x everything, permanent, and rarer than the base unit implies. Income traders will pass on it; collector-traders will fight over it. Know which trader you're dealing with before you price it.

3. Mid-tier liquidity has its own value. Todoh and Super Saiyen trade constantly. If you need to assemble a package for an S-tier unit quickly, five liquid A-tier units are worth more in practice than one illiquid god-roll nobody can match. Liquidity is part of value even though it never shows up on a stat panel.

4. New-update hype inflates demand. When an update buffs a unit's kit or adds a synergy, its trade price jumps long before its income does. Traders who watch the update history buy the day before a patch and sell the day after. That's not luck — that's the demand term in the formula doing its job.

What Update 4 Did to the Trade Market

Version changes are the biggest single mover of trade value in Anime Dice, and Update 4 was no exception:

  • The S+ / S / A / B structure held. Enol, Sakuna, Madera, and Maheto kept their income leads, so existing S-tier holdings didn't crash.
  • Grades and traits remained multiplicative on base income, which keeps trait-rolled copies as the main source of trade-value variance within every tier.
  • Rebirth explicitly preserves Grade, Mutation, and Trait, which means invested units keep their invested value across resets. Traders price that in: a graded, well-traited Todoh is a store of value, not just income.

Going forward, watch for the patterns that reliably move prices: a new unit above an existing tier (drops the value of everything it outranks), a trait pool expansion (reprices every existing trait copy), and any change to rebirth retention rules. When one lands, the all units list gets re-verified first — that's your signal that trade ratios below it have shifted too.

How to Actually Run a Fair Trade

Knowing the value list is half the job. The other half is execution discipline:

  1. Price both sides in Todoh terms before you open the trade window. If the deal only makes sense because you're excited, it doesn't make sense.
  2. Inspect every unit you receive, not the label. Open the income panel. A "Sakuna" offer means nothing until you see whether it's plain, trait-rolled, or mutated.
  3. Never trade mutated copies in a bundle. Mutated units deserve their own dedicated deal with the income panel screenshotted both ways.
  4. Trade only in official or moderated spaces, and follow the trade Discord guide for vetted servers and middleman norms.
  5. Assume every scam pattern is live. Fake middlemen, alt-account bidding, overpay-then-revert tricks — read the scam prevention guide before your first high-value trade, not after.
  6. Use a calculator for anything above A-tier. The trade value calculator and the value calculator exist precisely so you're not doing 15x-multiplier mental math under pressure.

One more habit worth stealing from full-time traders: keep a simple log of every trade you make — units, traits, mutations, and what you paid. After ten trades you'll have your own private price data for your server, which beats any static list, including this one.

More Anime Dice Guides

FAQ

Is trade value the same as income in Anime Dice? No. Trade value is base income multiplied by scarcity and current demand. That's why Enol commands a premium far beyond its 4.5x income lead over Sakuna, and why liquid A-tier units like Todoh anchor almost every deal.

What is a Sakuna worth in trades? A plain Sakuna trades for roughly 2–3 Todoh depending on the copies' traits. With an S-tier trait like Samurai or better, the ask climbs fast — traders price the trait multiplier, not just the unit.

Are C-tier units worth trading? Plain copies, almost never. C-tier copies with Gold/Titanic mutations or S-tier traits are genuine trade pieces, because those layers multiply income on top of the weak base. Check the income panel before you dismiss one.

Do traits stack with mutations in trades? The community treats grade, trait, and mutation as stacking multipliers on base income, and rebirth data supports mutations being permanent properties. Exact numbers aren't published, which is why mutated trades are priced in ranges and confirmed panel-to-panel.

How often do trade values change? Small drift is constant. Real jumps come with updates — new units, trait pool changes, or retention rule changes. After any update, re-check the tier lists before your next big deal.